Night Nymph
It is said that the dark faeries’ secluded lives in hazardous environments has led them to lose any kind of empathy towards those who are not of their kind. Many fables revolve around men who were lured into following these beautiful temptresses to their homes, never to be seen ever again.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | Dusk Faerie |
Advances to: | Nightshade Fire |
Cost: | 46 |
HP: | 49 |
Movement: | 6 |
XP: | 96 |
Level: | 2 |
Alignment: | chaotic |
ID | Night Nymph |
Abilities: | regenerates |
Attacks (damage - count)
faerie touch melee | 6 - 2 impact | magical | |
forest chill ranged | 10 - 2 cold | magical | |
shadow wave ranged | 8 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -10% | |||
cold | 20% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 50% | |
Coastal Reef | 1 | 50% | |
Deep Water | 2 | 30% | |
Flat | 1 | 50% | |
Forest | 1 | 60% | |
Frozen | 1 | 40% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 40% | |
Swamp | 1 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |